[settings]
my_peds5Count = 14
my_peds5[0]Model = csb_ballasog
my_peds5[0]Model2 = 0xABEF0004
my_peds5[0]Positionx = -564.8213
my_peds5[0]Positiony = -1623.12
my_peds5[0]Positionz = 31.00323
my_peds5[0]Heading = 187.025
my_peds5[0]Task = 1
my_peds5[0]Weapon = PumpShotgun
my_peds5[0]Group = 1
my_peds5[0]SeatPosition = 0
my_peds5[0]my_peds_variation = Random
my_peds5[0]my_peds_Accuracy = 50
my_peds5[0]my_peds_Health = 200
my_peds5[0]my_peds_Armour = 0
my_peds5[0]my_peds_Invincible = False
my_peds5[0]my_peds_DrivingSpeed = 60
my_peds5[0]my_peds_DrivingStyle = Normal
my_peds5[0]my_peds_CombatEngaugeRange = 30
my_peds5[0]my_peds_CanLeaveGuardRange = True
my_peds5[0]my_peds_GuardRange = 5
my_peds5[0]my_peds_VecFallowDist = 5
my_peds5[0]my_peds_seeingRange = 30
my_peds5[0]my_peds_hearingRange = 60
my_peds5[0]my_peds_group_numb = 2
my_peds5[0]my_peds_Combat_Ability = 10
my_peds5[0]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[0]my_peds_can_exit_vehicle = False
my_peds5[0]my_peds_waypoint = 0
my_peds5[0]COMPONENT_FACE_DRAWABLE = 0
my_peds5[0]COMPONENT_FACE_TEXTURE = 0
my_peds5[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[0]COMPONENT_HEAD_TEXTURE = 0
my_peds5[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[0]COMPONENT_HAIR_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO_TEXTURE = 0
my_peds5[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[0]COMPONENT_LEGS_TEXTURE = 1
my_peds5[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[0]COMPONENT_HANDS_TEXTURE = 0
my_peds5[0]COMPONENT_FEET_DRAWABLE = 0
my_peds5[0]COMPONENT_FEET_TEXTURE = 0
my_peds5[0]COMPONENT_EYES_DRAWABLE = 0
my_peds5[0]COMPONENT_EYES_TEXTURE = 0
my_peds5[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[0]COMPONENT_TASKS_TEXTURE = 0
my_peds5[0]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds5[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[0]PROP_HATS_INDEX = -1
my_peds5[0]PROP_HATS_TEXTURE = -1
my_peds5[0]PROP_GLASSES_INDEX = -1
my_peds5[0]PROP_GLASSES_TEXTURE = -1
my_peds5[0]PROP_EARS_INDEX = -1
my_peds5[0]PROP_EARS_TEXTURE = -1
my_peds5[1]Model = g_f_y_ballas_01
my_peds5[1]Model2 = 0x158C439C
my_peds5[1]Positionx = -562.6523
my_peds5[1]Positiony = -1629.933
my_peds5[1]Positionz = 29.00459
my_peds5[1]Heading = 103.0251
my_peds5[1]Task = 1
my_peds5[1]Weapon = SNSPistol
my_peds5[1]Group = 1
my_peds5[1]SeatPosition = 0
my_peds5[1]my_peds_variation = Random
my_peds5[1]my_peds_Accuracy = 50
my_peds5[1]my_peds_Health = 200
my_peds5[1]my_peds_Armour = 0
my_peds5[1]my_peds_Invincible = False
my_peds5[1]my_peds_DrivingSpeed = 60
my_peds5[1]my_peds_DrivingStyle = Normal
my_peds5[1]my_peds_CombatEngaugeRange = 30
my_peds5[1]my_peds_CanLeaveGuardRange = True
my_peds5[1]my_peds_GuardRange = 5
my_peds5[1]my_peds_VecFallowDist = 5
my_peds5[1]my_peds_seeingRange = 30
my_peds5[1]my_peds_hearingRange = 60
my_peds5[1]my_peds_group_numb = 2
my_peds5[1]my_peds_Combat_Ability = 10
my_peds5[1]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[1]my_peds_can_exit_vehicle = False
my_peds5[1]my_peds_waypoint = 0
my_peds5[1]COMPONENT_FACE_DRAWABLE = 0
my_peds5[1]COMPONENT_FACE_TEXTURE = 0
my_peds5[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[1]COMPONENT_HEAD_TEXTURE = 0
my_peds5[1]COMPONENT_HAIR_DRAWABLE = 2
my_peds5[1]COMPONENT_HAIR_TEXTURE = 2
my_peds5[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO_TEXTURE = 2
my_peds5[1]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[1]COMPONENT_LEGS_TEXTURE = 2
my_peds5[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[1]COMPONENT_HANDS_TEXTURE = 0
my_peds5[1]COMPONENT_FEET_DRAWABLE = 0
my_peds5[1]COMPONENT_FEET_TEXTURE = 0
my_peds5[1]COMPONENT_EYES_DRAWABLE = 0
my_peds5[1]COMPONENT_EYES_TEXTURE = 0
my_peds5[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[1]COMPONENT_TASKS_TEXTURE = 0
my_peds5[1]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds5[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO2_DRAWABLE = 2
my_peds5[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[1]PROP_HATS_INDEX = -1
my_peds5[1]PROP_HATS_TEXTURE = -1
my_peds5[1]PROP_GLASSES_INDEX = -1
my_peds5[1]PROP_GLASSES_TEXTURE = -1
my_peds5[1]PROP_EARS_INDEX = -1
my_peds5[1]PROP_EARS_TEXTURE = -1
my_peds5[2]Model = g_m_y_ballasout_01
my_peds5[2]Model2 = 0x23B88069
my_peds5[2]Positionx = -563.277
my_peds5[2]Positiony = -1621.9
my_peds5[2]Positionz = 27.0095
my_peds5[2]Heading = 169.025
my_peds5[2]Task = 1
my_peds5[2]Weapon = Pistol50
my_peds5[2]Group = 1
my_peds5[2]SeatPosition = 0
my_peds5[2]my_peds_variation = Random
my_peds5[2]my_peds_Accuracy = 50
my_peds5[2]my_peds_Health = 200
my_peds5[2]my_peds_Armour = 0
my_peds5[2]my_peds_Invincible = False
my_peds5[2]my_peds_DrivingSpeed = 60
my_peds5[2]my_peds_DrivingStyle = Normal
my_peds5[2]my_peds_CombatEngaugeRange = 30
my_peds5[2]my_peds_CanLeaveGuardRange = True
my_peds5[2]my_peds_GuardRange = 5
my_peds5[2]my_peds_VecFallowDist = 5
my_peds5[2]my_peds_seeingRange = 30
my_peds5[2]my_peds_hearingRange = 60
my_peds5[2]my_peds_group_numb = 2
my_peds5[2]my_peds_Combat_Ability = 10
my_peds5[2]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[2]my_peds_can_exit_vehicle = False
my_peds5[2]my_peds_waypoint = 0
my_peds5[2]COMPONENT_FACE_DRAWABLE = 0
my_peds5[2]COMPONENT_FACE_TEXTURE = 0
my_peds5[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[2]COMPONENT_HEAD_TEXTURE = 0
my_peds5[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[2]COMPONENT_HAIR_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[2]COMPONENT_TORSO_TEXTURE = 1
my_peds5[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[2]COMPONENT_LEGS_TEXTURE = 1
my_peds5[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[2]COMPONENT_HANDS_TEXTURE = 0
my_peds5[2]COMPONENT_FEET_DRAWABLE = 0
my_peds5[2]COMPONENT_FEET_TEXTURE = 0
my_peds5[2]COMPONENT_EYES_DRAWABLE = 0
my_peds5[2]COMPONENT_EYES_TEXTURE = 0
my_peds5[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[2]COMPONENT_TASKS_TEXTURE = 0
my_peds5[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[2]PROP_HATS_INDEX = -1
my_peds5[2]PROP_HATS_TEXTURE = -1
my_peds5[2]PROP_GLASSES_INDEX = -1
my_peds5[2]PROP_GLASSES_TEXTURE = -1
my_peds5[2]PROP_EARS_INDEX = -1
my_peds5[2]PROP_EARS_TEXTURE = -1
my_peds5[3]Model = g_m_y_ballasout_01
my_peds5[3]Model2 = 0x23B88069
my_peds5[3]Positionx = -559.875
my_peds5[3]Positiony = -1607.992
my_peds5[3]Positionz = 27.01066
my_peds5[3]Heading = 169.0249
my_peds5[3]Task = 1
my_peds5[3]Weapon = Pistol50
my_peds5[3]Group = 1
my_peds5[3]SeatPosition = 0
my_peds5[3]my_peds_variation = Random
my_peds5[3]my_peds_Accuracy = 50
my_peds5[3]my_peds_Health = 200
my_peds5[3]my_peds_Armour = 0
my_peds5[3]my_peds_Invincible = False
my_peds5[3]my_peds_DrivingSpeed = 60
my_peds5[3]my_peds_DrivingStyle = Normal
my_peds5[3]my_peds_CombatEngaugeRange = 30
my_peds5[3]my_peds_CanLeaveGuardRange = True
my_peds5[3]my_peds_GuardRange = 5
my_peds5[3]my_peds_VecFallowDist = 5
my_peds5[3]my_peds_seeingRange = 30
my_peds5[3]my_peds_hearingRange = 60
my_peds5[3]my_peds_group_numb = 2
my_peds5[3]my_peds_Combat_Ability = 10
my_peds5[3]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[3]my_peds_can_exit_vehicle = False
my_peds5[3]my_peds_waypoint = 0
my_peds5[3]COMPONENT_FACE_DRAWABLE = 0
my_peds5[3]COMPONENT_FACE_TEXTURE = 0
my_peds5[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[3]COMPONENT_HEAD_TEXTURE = 0
my_peds5[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[3]COMPONENT_HAIR_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO_TEXTURE = 0
my_peds5[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[3]COMPONENT_LEGS_TEXTURE = 0
my_peds5[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[3]COMPONENT_HANDS_TEXTURE = 0
my_peds5[3]COMPONENT_FEET_DRAWABLE = 0
my_peds5[3]COMPONENT_FEET_TEXTURE = 0
my_peds5[3]COMPONENT_EYES_DRAWABLE = 0
my_peds5[3]COMPONENT_EYES_TEXTURE = 0
my_peds5[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[3]COMPONENT_TASKS_TEXTURE = 0
my_peds5[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[3]PROP_HATS_INDEX = -1
my_peds5[3]PROP_HATS_TEXTURE = -1
my_peds5[3]PROP_GLASSES_INDEX = -1
my_peds5[3]PROP_GLASSES_TEXTURE = -1
my_peds5[3]PROP_EARS_INDEX = -1
my_peds5[3]PROP_EARS_TEXTURE = -1
my_peds5[4]Model = g_m_y_ballaorig_01
my_peds5[4]Model2 = 0x231AF63F
my_peds5[4]Positionx = -563.072
my_peds5[4]Positiony = -1601.22
my_peds5[4]Positionz = 27.00958
my_peds5[4]Heading = 169.025
my_peds5[4]Task = 1
my_peds5[4]Weapon = Pistol50
my_peds5[4]Group = 1
my_peds5[4]SeatPosition = 0
my_peds5[4]my_peds_variation = Random
my_peds5[4]my_peds_Accuracy = 50
my_peds5[4]my_peds_Health = 200
my_peds5[4]my_peds_Armour = 0
my_peds5[4]my_peds_Invincible = False
my_peds5[4]my_peds_DrivingSpeed = 60
my_peds5[4]my_peds_DrivingStyle = Normal
my_peds5[4]my_peds_CombatEngaugeRange = 30
my_peds5[4]my_peds_CanLeaveGuardRange = True
my_peds5[4]my_peds_GuardRange = 5
my_peds5[4]my_peds_VecFallowDist = 5
my_peds5[4]my_peds_seeingRange = 30
my_peds5[4]my_peds_hearingRange = 60
my_peds5[4]my_peds_group_numb = 2
my_peds5[4]my_peds_Combat_Ability = 10
my_peds5[4]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[4]my_peds_can_exit_vehicle = False
my_peds5[4]my_peds_waypoint = 0
my_peds5[4]COMPONENT_FACE_DRAWABLE = 0
my_peds5[4]COMPONENT_FACE_TEXTURE = 0
my_peds5[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[4]COMPONENT_HEAD_TEXTURE = 0
my_peds5[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[4]COMPONENT_HAIR_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[4]COMPONENT_TORSO_TEXTURE = 3
my_peds5[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[4]COMPONENT_LEGS_TEXTURE = 0
my_peds5[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[4]COMPONENT_HANDS_TEXTURE = 0
my_peds5[4]COMPONENT_FEET_DRAWABLE = 0
my_peds5[4]COMPONENT_FEET_TEXTURE = 0
my_peds5[4]COMPONENT_EYES_DRAWABLE = 0
my_peds5[4]COMPONENT_EYES_TEXTURE = 0
my_peds5[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[4]COMPONENT_TASKS_TEXTURE = 0
my_peds5[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[4]PROP_HATS_INDEX = -1
my_peds5[4]PROP_HATS_TEXTURE = -1
my_peds5[4]PROP_GLASSES_INDEX = -1
my_peds5[4]PROP_GLASSES_TEXTURE = -1
my_peds5[4]PROP_EARS_INDEX = -1
my_peds5[4]PROP_EARS_TEXTURE = -1
my_peds5[5]Model = g_m_y_ballaorig_01
my_peds5[5]Model2 = 0x231AF63F
my_peds5[5]Positionx = -573.1182
my_peds5[5]Positiony = -1599.614
my_peds5[5]Positionz = 28.16342
my_peds5[5]Heading = 169.025
my_peds5[5]Task = 1
my_peds5[5]Weapon = Pistol50
my_peds5[5]Group = 1
my_peds5[5]SeatPosition = 0
my_peds5[5]my_peds_variation = Random
my_peds5[5]my_peds_Accuracy = 50
my_peds5[5]my_peds_Health = 200
my_peds5[5]my_peds_Armour = 0
my_peds5[5]my_peds_Invincible = False
my_peds5[5]my_peds_DrivingSpeed = 60
my_peds5[5]my_peds_DrivingStyle = Normal
my_peds5[5]my_peds_CombatEngaugeRange = 30
my_peds5[5]my_peds_CanLeaveGuardRange = True
my_peds5[5]my_peds_GuardRange = 5
my_peds5[5]my_peds_VecFallowDist = 5
my_peds5[5]my_peds_seeingRange = 30
my_peds5[5]my_peds_hearingRange = 60
my_peds5[5]my_peds_group_numb = 2
my_peds5[5]my_peds_Combat_Ability = 10
my_peds5[5]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[5]my_peds_can_exit_vehicle = False
my_peds5[5]my_peds_waypoint = 0
my_peds5[5]COMPONENT_FACE_DRAWABLE = 0
my_peds5[5]COMPONENT_FACE_TEXTURE = 0
my_peds5[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[5]COMPONENT_HEAD_TEXTURE = 0
my_peds5[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[5]COMPONENT_HAIR_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO_TEXTURE = 2
my_peds5[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[5]COMPONENT_LEGS_TEXTURE = 2
my_peds5[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[5]COMPONENT_HANDS_TEXTURE = 0
my_peds5[5]COMPONENT_FEET_DRAWABLE = 0
my_peds5[5]COMPONENT_FEET_TEXTURE = 0
my_peds5[5]COMPONENT_EYES_DRAWABLE = 0
my_peds5[5]COMPONENT_EYES_TEXTURE = 0
my_peds5[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[5]COMPONENT_TASKS_TEXTURE = 0
my_peds5[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[5]PROP_HATS_INDEX = -1
my_peds5[5]PROP_HATS_TEXTURE = -1
my_peds5[5]PROP_GLASSES_INDEX = -1
my_peds5[5]PROP_GLASSES_TEXTURE = -1
my_peds5[5]PROP_EARS_INDEX = -1
my_peds5[5]PROP_EARS_TEXTURE = -1
my_peds5[6]Model = g_m_y_ballaeast_01
my_peds5[6]Model2 = 0xF42EE883
my_peds5[6]Positionx = -581.4681
my_peds5[6]Positiony = -1609.362
my_peds5[6]Positionz = 30.19752
my_peds5[6]Heading = 346.0251
my_peds5[6]Task = 1
my_peds5[6]Weapon = Pistol50
my_peds5[6]Group = 1
my_peds5[6]SeatPosition = 0
my_peds5[6]my_peds_variation = Random
my_peds5[6]my_peds_Accuracy = 50
my_peds5[6]my_peds_Health = 200
my_peds5[6]my_peds_Armour = 0
my_peds5[6]my_peds_Invincible = False
my_peds5[6]my_peds_DrivingSpeed = 60
my_peds5[6]my_peds_DrivingStyle = Normal
my_peds5[6]my_peds_CombatEngaugeRange = 30
my_peds5[6]my_peds_CanLeaveGuardRange = True
my_peds5[6]my_peds_GuardRange = 5
my_peds5[6]my_peds_VecFallowDist = 5
my_peds5[6]my_peds_seeingRange = 30
my_peds5[6]my_peds_hearingRange = 60
my_peds5[6]my_peds_group_numb = 2
my_peds5[6]my_peds_Combat_Ability = 10
my_peds5[6]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[6]my_peds_can_exit_vehicle = False
my_peds5[6]my_peds_waypoint = 0
my_peds5[6]COMPONENT_FACE_DRAWABLE = 0
my_peds5[6]COMPONENT_FACE_TEXTURE = 0
my_peds5[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[6]COMPONENT_HEAD_TEXTURE = 0
my_peds5[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[6]COMPONENT_HAIR_TEXTURE = 0
my_peds5[6]COMPONENT_TORSO_DRAWABLE = 2
my_peds5[6]COMPONENT_TORSO_TEXTURE = 1
my_peds5[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[6]COMPONENT_LEGS_TEXTURE = 1
my_peds5[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[6]COMPONENT_HANDS_TEXTURE = 0
my_peds5[6]COMPONENT_FEET_DRAWABLE = 0
my_peds5[6]COMPONENT_FEET_TEXTURE = 0
my_peds5[6]COMPONENT_EYES_DRAWABLE = 0
my_peds5[6]COMPONENT_EYES_TEXTURE = 0
my_peds5[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[6]COMPONENT_TASKS_TEXTURE = 0
my_peds5[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[6]PROP_HATS_INDEX = -1
my_peds5[6]PROP_HATS_TEXTURE = -1
my_peds5[6]PROP_GLASSES_INDEX = -1
my_peds5[6]PROP_GLASSES_TEXTURE = -1
my_peds5[6]PROP_EARS_INDEX = -1
my_peds5[6]PROP_EARS_TEXTURE = -1
my_peds5[7]Model = g_m_y_ballaeast_01
my_peds5[7]Model2 = 0xF42EE883
my_peds5[7]Positionx = -586.9133
my_peds5[7]Positiony = -1601.471
my_peds5[7]Positionz = 27.00963
my_peds5[7]Heading = 346.0251
my_peds5[7]Task = 1
my_peds5[7]Weapon = Pistol50
my_peds5[7]Group = 1
my_peds5[7]SeatPosition = 0
my_peds5[7]my_peds_variation = Random
my_peds5[7]my_peds_Accuracy = 50
my_peds5[7]my_peds_Health = 200
my_peds5[7]my_peds_Armour = 0
my_peds5[7]my_peds_Invincible = False
my_peds5[7]my_peds_DrivingSpeed = 60
my_peds5[7]my_peds_DrivingStyle = Normal
my_peds5[7]my_peds_CombatEngaugeRange = 30
my_peds5[7]my_peds_CanLeaveGuardRange = True
my_peds5[7]my_peds_GuardRange = 5
my_peds5[7]my_peds_VecFallowDist = 5
my_peds5[7]my_peds_seeingRange = 30
my_peds5[7]my_peds_hearingRange = 60
my_peds5[7]my_peds_group_numb = 2
my_peds5[7]my_peds_Combat_Ability = 10
my_peds5[7]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[7]my_peds_can_exit_vehicle = False
my_peds5[7]my_peds_waypoint = 0
my_peds5[7]COMPONENT_FACE_DRAWABLE = 0
my_peds5[7]COMPONENT_FACE_TEXTURE = 0
my_peds5[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[7]COMPONENT_HEAD_TEXTURE = 0
my_peds5[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[7]COMPONENT_HAIR_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO_DRAWABLE = 2
my_peds5[7]COMPONENT_TORSO_TEXTURE = 0
my_peds5[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[7]COMPONENT_LEGS_TEXTURE = 0
my_peds5[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[7]COMPONENT_HANDS_TEXTURE = 0
my_peds5[7]COMPONENT_FEET_DRAWABLE = 0
my_peds5[7]COMPONENT_FEET_TEXTURE = 0
my_peds5[7]COMPONENT_EYES_DRAWABLE = 0
my_peds5[7]COMPONENT_EYES_TEXTURE = 0
my_peds5[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[7]COMPONENT_TASKS_TEXTURE = 0
my_peds5[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[7]PROP_HATS_INDEX = -1
my_peds5[7]PROP_HATS_TEXTURE = -1
my_peds5[7]PROP_GLASSES_INDEX = -1
my_peds5[7]PROP_GLASSES_TEXTURE = -1
my_peds5[7]PROP_EARS_INDEX = -1
my_peds5[7]PROP_EARS_TEXTURE = -1
my_peds5[8]Model = g_m_y_ballaeast_01
my_peds5[8]Model2 = 0xF42EE883
my_peds5[8]Positionx = -600.4426
my_peds5[8]Positiony = -1611.471
my_peds5[8]Positionz = 27.08381
my_peds5[8]Heading = 310.0251
my_peds5[8]Task = 1
my_peds5[8]Weapon = Pistol50
my_peds5[8]Group = 1
my_peds5[8]SeatPosition = 0
my_peds5[8]my_peds_variation = Random
my_peds5[8]my_peds_Accuracy = 50
my_peds5[8]my_peds_Health = 200
my_peds5[8]my_peds_Armour = 0
my_peds5[8]my_peds_Invincible = False
my_peds5[8]my_peds_DrivingSpeed = 60
my_peds5[8]my_peds_DrivingStyle = Normal
my_peds5[8]my_peds_CombatEngaugeRange = 30
my_peds5[8]my_peds_CanLeaveGuardRange = True
my_peds5[8]my_peds_GuardRange = 5
my_peds5[8]my_peds_VecFallowDist = 5
my_peds5[8]my_peds_seeingRange = 30
my_peds5[8]my_peds_hearingRange = 60
my_peds5[8]my_peds_group_numb = 2
my_peds5[8]my_peds_Combat_Ability = 10
my_peds5[8]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[8]my_peds_can_exit_vehicle = False
my_peds5[8]my_peds_waypoint = 0
my_peds5[8]COMPONENT_FACE_DRAWABLE = 0
my_peds5[8]COMPONENT_FACE_TEXTURE = 0
my_peds5[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[8]COMPONENT_HEAD_TEXTURE = 0
my_peds5[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[8]COMPONENT_HAIR_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[8]COMPONENT_TORSO_TEXTURE = 1
my_peds5[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[8]COMPONENT_LEGS_TEXTURE = 1
my_peds5[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[8]COMPONENT_HANDS_TEXTURE = 0
my_peds5[8]COMPONENT_FEET_DRAWABLE = 0
my_peds5[8]COMPONENT_FEET_TEXTURE = 0
my_peds5[8]COMPONENT_EYES_DRAWABLE = 0
my_peds5[8]COMPONENT_EYES_TEXTURE = 0
my_peds5[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[8]COMPONENT_TASKS_TEXTURE = 0
my_peds5[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[8]PROP_HATS_INDEX = -1
my_peds5[8]PROP_HATS_TEXTURE = -1
my_peds5[8]PROP_GLASSES_INDEX = -1
my_peds5[8]PROP_GLASSES_TEXTURE = -1
my_peds5[8]PROP_EARS_INDEX = -1
my_peds5[8]PROP_EARS_TEXTURE = -1
my_peds5[9]Model = g_m_y_ballasout_01
my_peds5[9]Model2 = 0x23B88069
my_peds5[9]Positionx = -604.5924
my_peds5[9]Positiony = -1605.296
my_peds5[9]Positionz = 27.83423
my_peds5[9]Heading = 310.0251
my_peds5[9]Task = 1
my_peds5[9]Weapon = Pistol50
my_peds5[9]Group = 1
my_peds5[9]SeatPosition = 0
my_peds5[9]my_peds_variation = Random
my_peds5[9]my_peds_Accuracy = 50
my_peds5[9]my_peds_Health = 200
my_peds5[9]my_peds_Armour = 0
my_peds5[9]my_peds_Invincible = False
my_peds5[9]my_peds_DrivingSpeed = 60
my_peds5[9]my_peds_DrivingStyle = Normal
my_peds5[9]my_peds_CombatEngaugeRange = 30
my_peds5[9]my_peds_CanLeaveGuardRange = True
my_peds5[9]my_peds_GuardRange = 5
my_peds5[9]my_peds_VecFallowDist = 5
my_peds5[9]my_peds_seeingRange = 30
my_peds5[9]my_peds_hearingRange = 60
my_peds5[9]my_peds_group_numb = 2
my_peds5[9]my_peds_Combat_Ability = 10
my_peds5[9]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[9]my_peds_can_exit_vehicle = False
my_peds5[9]my_peds_waypoint = 0
my_peds5[9]COMPONENT_FACE_DRAWABLE = 0
my_peds5[9]COMPONENT_FACE_TEXTURE = 0
my_peds5[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[9]COMPONENT_HEAD_TEXTURE = 0
my_peds5[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[9]COMPONENT_HAIR_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO_TEXTURE = 0
my_peds5[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[9]COMPONENT_LEGS_TEXTURE = 0
my_peds5[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[9]COMPONENT_HANDS_TEXTURE = 0
my_peds5[9]COMPONENT_FEET_DRAWABLE = 0
my_peds5[9]COMPONENT_FEET_TEXTURE = 0
my_peds5[9]COMPONENT_EYES_DRAWABLE = 0
my_peds5[9]COMPONENT_EYES_TEXTURE = 0
my_peds5[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[9]COMPONENT_TASKS_TEXTURE = 0
my_peds5[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[9]PROP_HATS_INDEX = -1
my_peds5[9]PROP_HATS_TEXTURE = -1
my_peds5[9]PROP_GLASSES_INDEX = -1
my_peds5[9]PROP_GLASSES_TEXTURE = -1
my_peds5[9]PROP_EARS_INDEX = -1
my_peds5[9]PROP_EARS_TEXTURE = -1
my_peds5[10]Model = g_m_y_ballasout_01
my_peds5[10]Model2 = 0x23B88069
my_peds5[10]Positionx = -606.1047
my_peds5[10]Positiony = -1628.68
my_peds5[10]Positionz = 27.00965
my_peds5[10]Heading = 310.0251
my_peds5[10]Task = 1
my_peds5[10]Weapon = Pistol50
my_peds5[10]Group = 1
my_peds5[10]SeatPosition = 0
my_peds5[10]my_peds_variation = Random
my_peds5[10]my_peds_Accuracy = 50
my_peds5[10]my_peds_Health = 200
my_peds5[10]my_peds_Armour = 0
my_peds5[10]my_peds_Invincible = False
my_peds5[10]my_peds_DrivingSpeed = 60
my_peds5[10]my_peds_DrivingStyle = Normal
my_peds5[10]my_peds_CombatEngaugeRange = 30
my_peds5[10]my_peds_CanLeaveGuardRange = True
my_peds5[10]my_peds_GuardRange = 5
my_peds5[10]my_peds_VecFallowDist = 5
my_peds5[10]my_peds_seeingRange = 30
my_peds5[10]my_peds_hearingRange = 60
my_peds5[10]my_peds_group_numb = 2
my_peds5[10]my_peds_Combat_Ability = 10
my_peds5[10]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[10]my_peds_can_exit_vehicle = False
my_peds5[10]my_peds_waypoint = 0
my_peds5[10]COMPONENT_FACE_DRAWABLE = 0
my_peds5[10]COMPONENT_FACE_TEXTURE = 0
my_peds5[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[10]COMPONENT_HEAD_TEXTURE = 0
my_peds5[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[10]COMPONENT_HAIR_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[10]COMPONENT_TORSO_TEXTURE = 1
my_peds5[10]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[10]COMPONENT_LEGS_TEXTURE = 1
my_peds5[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[10]COMPONENT_HANDS_TEXTURE = 0
my_peds5[10]COMPONENT_FEET_DRAWABLE = 0
my_peds5[10]COMPONENT_FEET_TEXTURE = 0
my_peds5[10]COMPONENT_EYES_DRAWABLE = 0
my_peds5[10]COMPONENT_EYES_TEXTURE = 0
my_peds5[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[10]COMPONENT_TASKS_TEXTURE = 0
my_peds5[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[10]PROP_HATS_INDEX = -1
my_peds5[10]PROP_HATS_TEXTURE = -1
my_peds5[10]PROP_GLASSES_INDEX = -1
my_peds5[10]PROP_GLASSES_TEXTURE = -1
my_peds5[10]PROP_EARS_INDEX = -1
my_peds5[10]PROP_EARS_TEXTURE = -1
my_peds5[11]Model = g_m_y_ballasout_01
my_peds5[11]Model2 = 0x23B88069
my_peds5[11]Positionx = -595.0387
my_peds5[11]Positiony = -1631.094
my_peds5[11]Positionz = 27.00953
my_peds5[11]Heading = 352.025
my_peds5[11]Task = 1
my_peds5[11]Weapon = Pistol50
my_peds5[11]Group = 1
my_peds5[11]SeatPosition = 0
my_peds5[11]my_peds_variation = Random
my_peds5[11]my_peds_Accuracy = 50
my_peds5[11]my_peds_Health = 200
my_peds5[11]my_peds_Armour = 0
my_peds5[11]my_peds_Invincible = False
my_peds5[11]my_peds_DrivingSpeed = 60
my_peds5[11]my_peds_DrivingStyle = Normal
my_peds5[11]my_peds_CombatEngaugeRange = 30
my_peds5[11]my_peds_CanLeaveGuardRange = True
my_peds5[11]my_peds_GuardRange = 5
my_peds5[11]my_peds_VecFallowDist = 5
my_peds5[11]my_peds_seeingRange = 30
my_peds5[11]my_peds_hearingRange = 60
my_peds5[11]my_peds_group_numb = 2
my_peds5[11]my_peds_Combat_Ability = 10
my_peds5[11]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[11]my_peds_can_exit_vehicle = False
my_peds5[11]my_peds_waypoint = 0
my_peds5[11]COMPONENT_FACE_DRAWABLE = 0
my_peds5[11]COMPONENT_FACE_TEXTURE = 0
my_peds5[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[11]COMPONENT_HEAD_TEXTURE = 0
my_peds5[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[11]COMPONENT_HAIR_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[11]COMPONENT_TORSO_TEXTURE = 2
my_peds5[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[11]COMPONENT_LEGS_TEXTURE = 1
my_peds5[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[11]COMPONENT_HANDS_TEXTURE = 0
my_peds5[11]COMPONENT_FEET_DRAWABLE = 0
my_peds5[11]COMPONENT_FEET_TEXTURE = 0
my_peds5[11]COMPONENT_EYES_DRAWABLE = 0
my_peds5[11]COMPONENT_EYES_TEXTURE = 0
my_peds5[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[11]COMPONENT_TASKS_TEXTURE = 0
my_peds5[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[11]PROP_HATS_INDEX = -1
my_peds5[11]PROP_HATS_TEXTURE = -1
my_peds5[11]PROP_GLASSES_INDEX = -1
my_peds5[11]PROP_GLASSES_TEXTURE = -1
my_peds5[11]PROP_EARS_INDEX = -1
my_peds5[11]PROP_EARS_TEXTURE = -1
my_peds5[12]Model = g_m_y_ballasout_01
my_peds5[12]Model2 = 0x23B88069
my_peds5[12]Positionx = -578.7521
my_peds5[12]Positiony = -1633.903
my_peds5[12]Positionz = 19.55203
my_peds5[12]Heading = 58.02504
my_peds5[12]Task = 1
my_peds5[12]Weapon = Machete
my_peds5[12]Group = 1
my_peds5[12]SeatPosition = 0
my_peds5[12]my_peds_variation = Random
my_peds5[12]my_peds_Accuracy = 50
my_peds5[12]my_peds_Health = 200
my_peds5[12]my_peds_Armour = 0
my_peds5[12]my_peds_Invincible = False
my_peds5[12]my_peds_DrivingSpeed = 60
my_peds5[12]my_peds_DrivingStyle = Normal
my_peds5[12]my_peds_CombatEngaugeRange = 30
my_peds5[12]my_peds_CanLeaveGuardRange = True
my_peds5[12]my_peds_GuardRange = 5
my_peds5[12]my_peds_VecFallowDist = 5
my_peds5[12]my_peds_seeingRange = 30
my_peds5[12]my_peds_hearingRange = 60
my_peds5[12]my_peds_group_numb = 2
my_peds5[12]my_peds_Combat_Ability = 10
my_peds5[12]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[12]my_peds_can_exit_vehicle = False
my_peds5[12]my_peds_waypoint = 0
my_peds5[12]COMPONENT_FACE_DRAWABLE = 0
my_peds5[12]COMPONENT_FACE_TEXTURE = 0
my_peds5[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[12]COMPONENT_HEAD_TEXTURE = 0
my_peds5[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[12]COMPONENT_HAIR_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[12]COMPONENT_TORSO_TEXTURE = 2
my_peds5[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[12]COMPONENT_LEGS_TEXTURE = 0
my_peds5[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[12]COMPONENT_HANDS_TEXTURE = 0
my_peds5[12]COMPONENT_FEET_DRAWABLE = 0
my_peds5[12]COMPONENT_FEET_TEXTURE = 0
my_peds5[12]COMPONENT_EYES_DRAWABLE = 0
my_peds5[12]COMPONENT_EYES_TEXTURE = 0
my_peds5[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[12]COMPONENT_TASKS_TEXTURE = 0
my_peds5[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[12]PROP_HATS_INDEX = -1
my_peds5[12]PROP_HATS_TEXTURE = -1
my_peds5[12]PROP_GLASSES_INDEX = -1
my_peds5[12]PROP_GLASSES_TEXTURE = -1
my_peds5[12]PROP_EARS_INDEX = -1
my_peds5[12]PROP_EARS_TEXTURE = -1
my_peds5[13]Model = a_c_chop
my_peds5[13]Model2 = 0x14EC17EA
my_peds5[13]Positionx = -579.2244
my_peds5[13]Positiony = -1631.334
my_peds5[13]Positionz = 19.04008
my_peds5[13]Heading = 76.0407
my_peds5[13]Task = 1
my_peds5[13]Weapon = 4194021054
my_peds5[13]Group = 1
my_peds5[13]SeatPosition = 0
my_peds5[13]my_peds_variation = Random
my_peds5[13]my_peds_Accuracy = 50
my_peds5[13]my_peds_Health = 150
my_peds5[13]my_peds_Armour = 0
my_peds5[13]my_peds_Invincible = False
my_peds5[13]my_peds_DrivingSpeed = 60
my_peds5[13]my_peds_DrivingStyle = Normal
my_peds5[13]my_peds_CombatEngaugeRange = 30
my_peds5[13]my_peds_CanLeaveGuardRange = True
my_peds5[13]my_peds_GuardRange = 5
my_peds5[13]my_peds_VecFallowDist = 5
my_peds5[13]my_peds_seeingRange = 30
my_peds5[13]my_peds_hearingRange = 60
my_peds5[13]my_peds_group_numb = 2
my_peds5[13]my_peds_Combat_Ability = 10
my_peds5[13]my_peds_senario = WORLD_HUMAN_STUPOR
my_peds5[13]my_peds_can_exit_vehicle = False
my_peds5[13]my_peds_waypoint = 0
my_peds5[13]COMPONENT_FACE_DRAWABLE = 0
my_peds5[13]COMPONENT_FACE_TEXTURE = 0
my_peds5[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[13]COMPONENT_HEAD_TEXTURE = 0
my_peds5[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[13]COMPONENT_HAIR_TEXTURE = 0
my_peds5[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO_TEXTURE = 0
my_peds5[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[13]COMPONENT_LEGS_TEXTURE = 0
my_peds5[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[13]COMPONENT_HANDS_TEXTURE = 0
my_peds5[13]COMPONENT_FEET_DRAWABLE = 0
my_peds5[13]COMPONENT_FEET_TEXTURE = 0
my_peds5[13]COMPONENT_EYES_DRAWABLE = 0
my_peds5[13]COMPONENT_EYES_TEXTURE = 0
my_peds5[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[13]COMPONENT_TASKS_TEXTURE = 0
my_peds5[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[13]PROP_HATS_INDEX = -1
my_peds5[13]PROP_HATS_TEXTURE = -1
my_peds5[13]PROP_GLASSES_INDEX = -1
my_peds5[13]PROP_GLASSES_TEXTURE = -1
my_peds5[13]PROP_EARS_INDEX = -1
my_peds5[13]PROP_EARS_TEXTURE = -1
